Builds in Granblue Fantasy Relink vastly affect a character's capability in various aspects of the game, especially in combat. A build with synergy often leads a character to perform better and overcome its adversaries efficiently. With this idea, it is a must to find the right equipment, party synergy, and skills to unlock hidden possibilities.

GBF Relink - Beginner's Guide

GBF Relink Beginner Guide - 7 Tips New Players Should Know!

 

Builds in Granblue Fantasy Relink

Builds in Granblue Fantasy vastly affect a character's capability in various aspects of the game, especially in combat. A build with synergy often leads a character to perform better and overcome its adversaries efficiently. With this idea, it is a must to find the right equipment, party synergy, and skills to unlock hidden possibilities.

Granblue Fantasy Relink Builds Page Topics

  • Individual Character Builds
  • Party Combination
  • Equipment Setups
  • Skill Combination
  • Masteries Combination

 

Granblue Fantasy Relink Builds

 

GBF Relink Zeta Build Guide

Zeta is a brave warrior who is part of the Society, an organization that hunts down primal beasts within the realm. She has formed a contract with a Seal weapon, known as the Spear of Arvess. Being able to wield spears masterfully, she can leap into the sky and rain down deadly midair attacks which deal more damage over time. Zeta’s gameplay revolves around her deadly mid-air attack combo loop. Maintaining this loop will render her almost unhittable while airborne, while also dealing huge damage numbers to targets in a short period that only improve over time.

Sigils

The majority of her skills help her achieve this goal by launching her into the air after their animations end. Having great mobility is one of Zeta’s greatest strengths and these skills even allow her to react in almost all situations in Granlbue Fantasy Relink. Infinite Wonders is Zeta’s main ranged damage so you can effortlessly inflict Arvess Fermare before going into her attack loop. You can spam this for continuous damage but the main goal is to ensure that Arvess Fermare will be inflicted at all times so Zeta can max out her damage, and this skill can easily achieve that goal.

Following up with Spear of Arvess so you can follow through moving enemies and focus on damage. Every time you use this skill, it will allow you to do the midair combo. It has a relatively short cooldown so you will be using this a lot in combat. For the third skill, Realm’s of Majesty is non-negotiable. Aside from dealing a ton of counter damage, it will also inflict Arvess Fermare on top of it. Realm’s Majesty can also be a lifesaver as you can use it to survive mechanic puddles and counter damage on return. 

Now for the last skill, it gets tricky since this is the only slot where you interchange skills depending on your needs. Signo Drive is usually my go-to skill but Vengeful Flames is also not a bad pickup due its the Supplementary Damage it provides. I prefer Signo Drive since the whole party can benefit from the attack buff, especially in Multiplayer Sessions. Wingclipper is also not a bad choice if you want to CC the enemy with Paralysis so the party can go all out and punish the target.

ince we will be building her around Attack Power, I chose her Ascencion Weapon Brionac. It will add more Attack Power and HP Traits to your build. In terms of a decent Critical Hit Chance, we will be equipping Critical Hit Rate Sigils later on. When it comes to Sigils, we will be prioritizing offensive traits to fully utilize Zeta’s damage potential while also adding some of the other Traits that I think will work best with this build. If your Sigil slots are limited at the moment, prioritize Damage Cap.

The majority of her DPS comes from her mid-air attack loop and maintaining it will be the highest priority. What I usually do is buff myself with Signo Drive at the start of the battle to take advantage of its Attack Buff. Regardless of the situation, it is a priority to inflict Arvess Fermare first before doing her attack loop so I hit my targets with Infinite Wonders. When the Arvess Fermare is applied to the target, use Spear of Arvess and start doing mid-air attack loops. How long you can maintain the loop will determine the amount of damage you deal to the target, and you will be scoring a ton of damage in no time. 

To maintain an attack loop successfully, when Zeta launches into the air, after pressing a normal attack she will dive into the target to do a downward thrust. As soon as the tip of her spear reaches the enemy and deals damage, it will glow. Signaling that it is the precise time to press another normal attack to continue the loop. When done properly, after the first downward thrust, Zeta will launch herself again and do another downward thrust. Starting from here, try your best to maintain the loop.

In terms of party composition, Zeta can fit right in any party setup as a main DPS role. You can bring another DPS as a stunner if you wish so you can enjoy more Link Attacks. Pair them with two supporting characters and you are all set.

 

GBF Relink Charlotta Build Guide

Charlotta worked tirelessly to become Captain of the Holy Knights and remains dedicated to her position, training day in and day out to grow stronger. Being able to wield a large sword at high speed, she can deal a huge amount of damage to targets with attack flurries and heavy impactful strikes and yet maintains her swift movement speed in combat. Charlotta‘s gameplay revolves around her hard-hitting attacks and fluid movement speed. Players can pull off high-speed attack flurries and prolong them to deal even more damage. Most of her attack animations have short wind-up times, making her a beginner-friendly character in GBF Relink. 

Sigils

The majority of Charlotta’s skill repertoire is straightforward and can easily be used in combat; Skills such as a lunge attack that also inflicts Defense Down in the process, or a series of ranged attacks that can later turn into attack combinations. Being mobile is one of her assets, which gives her the ability to position herself in combat easily. We prefer building her as a pure damager thus slotting in Shining Onslaught is a must. This skill will help you position yourself in combat while also dealing Defense Down in the process.

Following up with Sword of Lumiel which will be your main damage skill. Prolonging this skill will let Charlotta deal more damage. When handling more mobile types of bosses, we suggest ending Sword of Lumiel’s animation strategically to take advantage of its strong finisher. For the third skill, Holy Ladder will take the spot. This skill is convenient to use as those slashes deal decent damage and it will allow the user to transition to a normal attack combination. For the last skill in this setup, Valiant Stance is non-negotiable if you are not hitting the Damage Cap. The 120% Attack Buff it provides is huge and getting adept at her gameplay is not that hard. However, if you are a beginner, you can replace Holy Ladder with Invincible to take advantage of its damage nullification buff. If you are hitting the Damage Cap ceiling, we suggest, changing Valiant Stance to Rising Cut, so you will have the ability to parry and counter in combat. This is of course if you cannot slot any more Damage Cap Sigils.

Since we will be building her around the offensive side of things, we chose her Ascencion Weapon Claidheamh Soluis. It will add more Attack Power and HP Trait to your build. In terms of a decent Critical Hit Chance, we will be equipping Critical Hit Rate Sigils later on. This weapon alone adds a level 25 Attack Power Trait so it will give you the foundation to reach a high level of Attack Power Trait later on if you wish to do so.

When it comes to Sigils, we will be prioritizing offensive traits to fully utilize her damage potential while also adding some of the other Traits that we think will work best with this Charlotta build. If your Sigil slots are limited at the moment, prioritize Damage Cap. Critical Chance Sigils are expected for this Charlotta Build in GBF Relink. Since we will be focusing more on the Damage Cap Trait, our main goal is to have at least 80% Critical Hit Chance. A Level 22 Critical Hit Rate Trait will give you a 26% Critical Hit Chance and that is enough to reach the ideal percentage. Since we have increased his Critical Hit Chance Trait, it is ideal to slot in Critical Damage Sigils for more damage multipliers. Preferably, this Trait should be nearing the max level which is 30 to have that 50% damage multiplier. Combo Booster Sigils will work perfectly for this build as well. What it does is, it gradually boosts the user’s damage of each successive hit to enemies. The majority of Charlotta’s attacks are easy to maintain so Combo Booster will work to this build.

Tyranny Trait can provide a significant boost to your Attack Power in exchange for lowering your total amount of HP. This is suggested for seasoned players since they will not rely too much on their total health pool in exchange for dealing more damage. Although we do have a decent foundation for Attack Power Trait, this is merely a bonus if you have freed some of the slots when you upgraded all of the required Sigils. Charlotta’s exclusive Sigil will provide a 0.5% skill cooldown reduction per hit when Noble Stance is active. If you have access to this Sigil, definitely slot it so you will have access to your skills faster.

In terms of party composition, Charlotta can fill in the main DPS role. You can bring another DPS as a stunner if you wish so you can enjoy more Link Attacks. Pair them with two supporting characters or slot in a hybrid character and you’re all set. For the party composition example, Charlotta is set as the main damage dealer of the group. The secondary DPS is Lancelot who can freeze enemies. When the target is frozen, there is a higher chance that Charlotta can prolong her flurry of attacks. Cagliostro can fill in the main support role this time with her all-around buffs which are Phantasmagoria and burst heals. She can also do the revives when needed and can inflict Attack Down debuff on targets. The last man would be Percival who can be a DPS, Support Role. He can buff the entire team with Attack and Defense up and since it is a unique type of buff, it stacks with Cagliostro’s Phantasmagoria.

 

 

GBF Relink Lancelot Build Guide

Lancelot is one of the most agile characters in Granblue Fantasy Relink. With his fast-paced combat and hard-hitting abilities, beginners will love his melee-focused playstyle. Lancelot is proficient in swordplay, utilizing his signature dual swords. These weapons allow him to perform quick and precise strikes, giving him the ability to deal fast multi-hit combination attacks on enemies. 

Sigils

Playing Lancelot effectively revolves around chaining together fast and fluid combo attacks. Learning the timing and rhythm of these attacks will allow the player to string powerful combos that can quickly Stun enemies while also dealing a large amount of damage. What I usually run with him is Blade Impulse, since this is my gap closer, a non-negotiable skill. Turbulenz is my second pick so I do have an option to deal an AOE attack or dodge incoming sweep attacks effortlessly. For the third skill, Southern Cross is what I am using as an additional offensive skill. I am the type who loves a High APM ( High Action Per Minute ) gameplay so I opted for this.

The last skill in my loadout is Blauer Dolch. The Supplementary Damage Buff it provides adds a lot of value to his entire kit. You can change Southern Cross with either Lawinensternum if you want to have a ranged skill, or with Kaltzwinger if you are playing multiplayer. Kaltzwinger lets you hold bosses for a decent duration and your allies can take advantage of that window to get some attacks off. I prefer not to use this skill when playing single-player since the CPU tends to just stand around while I am freezing a target, wasting the opportunity.

We will start with Lancelot’s weapon first. Since we will be building him around Stun Power, Hoarfrost Blade Persius is the best pick. This weapon will be the main source of your Stun Power. If you are building him around damage, the weapon Vegalta is suggested for Critical Hits, or Knight of Ice for more Attack Stats. It depends on what build you are going for. When it comes to Sigils, we will be prioritizing the Stun Power Trait and also adding some of the Traits that I think will work best with this build. If your Sigil slots are limited at the moment, prioritize Stun Power first. Note that the tiers of the suggested Sigils in this setup are not mandatory but the ideal ones, just work with what you currently have.

Lancelot is fairly easy to use, especially his skills. In combat, your goal is to spam his normal attack flurries as much as you can since this is one of the fastest ways to Stun enemies. Since we have built him as a Stunner, the enemy Stun gauge will fill up fast and eventually will lead to Link Attacks. The more you do Link Attacks, the faster you can access Link Time and even deal more damage as a group. Since we do have a Combo Booster Trait, your damage increases on each hit and you want to try to maintain your combos to keep your damage up. To maintain them effectively, avoid using the normal dodge and instead rely on his unique ability Wilberwind to dodge incoming attacks.

Taking advantage of Wirbelwind will allow Lancelot to not break his ongoing combo even when dodging enemy attacks. Timing Wirlberwind perfectly can lead to perfect dodges. Using Combo Finishers or Skills will also tremendously increase the Stun gauge of enemies and Bosses, so weave in whatever Skills are off cooldown while you are in the middle of your attack flurries. Skills should be available fairly quickly since the Cascade Trait helps you reduce your cooldown through continuous attacks against enemies.

In terms of party composition, Lancelot can fit right in any party setup. He is ideal as a second pure DPS. If you built him as a Stunner, it is highly advisable to include another pure DPS that is built solely for damage. Pair them with two supporting characters and you are all set. One party example would be, a well-built Zeta as a pure DPS with Signo Drive to buff the entire party. Following up with Lancelot as a stunner and secondary DPS. A Gran with support skills and has access to Armor Break for lower enemy defenses and Phalanx so he can provide damage mitigation. Lastly, Cagliostro for burst heals, revives, and all-around buff.

Another good party composition would be, a Narmaya set as the main damager of the group. Lancelot for stuns and damage. Ferry can fill in the support role this time with her all-around buffs and heal regens. The last party member would be Gran, set as the main support of the group since he can do revives and burst heals as well.

 

GBF Relink Narmaya Build Guide

Narmaya’s combat style revolves around her Stances and demanding normal attack combination rotations. Equipped with high-damaging skills that also require proper focus to deal the highest damage possible, her damage output is one of the best in Granblue Fantasy Relink, but her gameplay requires practice and dedication to be effective in combat. Being able to access two stances fluidly in combat, players will be switching back and forth between Dawnfly and Freeflutter to maintain her deadly combo loop. Not only she can deal tons of damage, but her skills also allow her to move swiftly in combat. Let’s go over her Support Skills or special passives first, before we get into the skills themselves.

Sigils

From a beginner’s standpoint, I see Kyokasuigetsu as a must-skill for mobility. Narmaya is most of the time, the strongest DPS in the party, and thus she is expected to be toe to toe with bosses in order to accomplish this, and Kyokasuigetsu will help you achieve that. This skill will help you close the gap between you and your target effortlessly so you can concentrate on dealing damage. For her main DPS skill, Transient is the perfect choice. It is easy to use due to its fast animation. Slot in, Dance of Blue Petals to have that 40% Defense Up and it will help you tremendously, particularly when still adjusting to Narmaya’s gameplay. However, I suggest, changing this to Dance of Pink Petals if you are already adapted to her gameplay so you can enjoy a significant boost to your DPS.

Apex of Nothingness is highly suggested as well since even if you are a beginner, you can easily take advantage of its generous parry window, and inflicting Slow to enemies is valuable when running in a group or in a multiplayer session. After a considerable amount of training with Narmaya, Setsuna is highly advisable. If you can manage to use this skill effectively, you will be dealing a huge amount of damage to targets. The safest way to use Setsuna is if the boss is unable to move due to crowd control skills inflicted by your friends, or when in the middle of SBA Chain Burst. Consider using Utter Devotion as well since the Defense Down Debuff it provides can bring value to your team. If you are going to use this, I suggest replacing Apex of Nothingness with it.

Since we will be building her around Critical Hit Chance, Fluorithium Blade is the best pick for this GBF Relink Narmaya Build. This weapon will be the main source of your Critical Hit Rate Trait and we will further bolster it with Critical Hit Rate Sigils later on.  If you want more Attack Power Trait instead, however, Venustas is the best choice while still aiming for a Critical Hit Rate when equipping Sigils. Kotetsu is also not a bad option since it can be an effective Stunner as well.

When it comes to Sigils, we will be prioritizing the Critical Hits and Critical Damage and also adding some of the Traits that I think will work best with this GBF Relink Narmaya Build. If your Sigil slots are limited at the moment, prioritize Critical Damage instead since Fluorithium Blade will provide this Build with a significant amount of Critical Hit Rate Trait.

The majority of her DPS comes from her normal attack loop thus it is a must to master both of her Stances. You will be playing with a lot of charge attacks while using her so it may pose a challenge for newer players. What I usually do is buff myself Dance of Pink Petals at the start of the battle to gain the Supplementary Buff and Attack Boost. Then will lunge into my target with Kyokasuigetsu and follow up with a normal attack charge. After the charge attack animation, notice that she will glow, signaling that it is the perfect time to switch to Freeflutter Stance. After switching to this stance, I am exhausting its combo until I reach its spinning animation. 

When the spinning animation completes, you will notice that she will glow again, signaling the user to switch Stances again. If you manage to switch Stances correctly, she will do a special animation depending on what Stance you switched into. By following this pattern, you will be starting her combo in the Dawnfly Stance and it will later then switch back to Freeflutter. It is overwhelming at first since it is quite challenging to manage her rotation, especially in a real combat scenario, thus I see her as an advanced character to use.

To make things easier, always remember that with every Skill that you will use, you should be using her charge attack when in Dawnfly Stance. What it does is it quickens the charge time, making these easier and faster to pull off. By also landing the fourth hit of the Dawnfly Stance combo, always do the charge attack so that after its animation you can transition back to Freeflutter Stance. If you have done this correctly, she will release a shockwave that deals damage over time.




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