Traits for Granblue Fantasy Relink provides a comprehensive guide on how Traits work in the game. Traits are passive bonuses that provide characters with huge advantages in combat, may it be through unique passive abilities or Stat boosts. Traits play a pivotal role in combat especially when increasing stats, thus knowing each type's effect is a must. Traits are granted to characters as part of their Equipment. This section covers all the Traits in the game and their effects to help players plan for their character builds. This page aims to equip players on how to manage different sets of Traits to be effective on Character both customization and progression.
Granblue Fantasy Relink All Traits Guide
GBF Relink Traits Table of Contents
- Granblue Fantasy Relink All Traits List
- Granblue Fantasy Relink Traits Guide
- Granblue Fantasy Relink Stacking Traits
What are Traits in Granblue Fantasy Relink
Character Progression plays a pivotal role in Granblue Fantasy Relink especially when tackling higher levels of content. Traits affect a character's stats significantly, thus making them more effective in combat. Traits can come in the form of unique passives, like dealing more damage in exchange for lowering your health, or raw Stat boosts, which means increasing your HP, Attack, Stun Power, or Critical Hit Rate. As such, Traits are pivotal in not just improving a character's prowess but also creating different character builds that will require different sets of Traits.
Traits are one of the key aspects of increasing one character's prowess in combat. These special passive governs almost every stat in the game. An example would be an HP I, II, or III which increases the character's total HP.
How do Traits Work in GBF Relink
Traits are mainly granted by Equipment that the characters use. In Granblue Fantasy Relink, this means just two pieces of gear - Weapons and Sigils. Each character can only wield a specific set of Weapons, which is cohesive with each of their playstyles and how their kits work. Each Weapon has at least one innate Trait that it grants its user. This Trait levels up every time a Weapon's maximum level is uncapped.
Sigils on the other hand will mainly be used for granting Traits as they offer no other raw Stats to contribute, unlike Weapons. All of these Traits, from Weapons and Sigils, stack together to form all of the Traits that the character has active, as long as they have the corresponding Equipment equipped.
All Traits in Granblue Fantasy Relink
Quick Search of All GBF Relink Traits
Icon | Name | Max Lvl | Effect | Sigils Granting Trait |
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Aegis | 45 | Raises maximum health as a proportion of your current maximum health. Max Trait Level Effect: HP +80% |
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ATK | 50 | Boosts attack power. Max Trait Level Effect: ATK +2000 |
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ATK↓ Resistance | 30 | Recover faster from ATK↓ Max Trait Level Effect: ATK↓ Immunity |
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Autorevive | 20 | Automatically recover from critical condition. Reactivation time is shortened based on trait level. Max Trait Level Effect: |
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Blight Resistance | 30 | Reduces the amount of damage inflicted by Blight. Max Trait Level Effect: Blight Immunity |
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Break Assassin | 30 | Deal more damage to foes in Break. Max Trait Level Effect: DMG dealt +200% |
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Break Assassin | TBC | Deal more damage to foes in Break. Max Trait Level Effect: TBC |
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Burn Resistance | 30 | Reduces the amount of damage inflicted by Burn. Max Trait Level Effect: Burn Immunity |
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Butterfly's Grace (Trait) | 15 | Grants more butterflies to Narmaya whenever she lands a combo finisher or link attack. Max Trait Level Effect: Butterfly +1 |
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Cascade | 20 | Shortens skill cooldowns whenever you hit a foe. Effect strength changes based on the attack type. Max Trait Level Effect: Skill cooldown -2% |
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Charged Attack DMG | 30 | Boosts the power of charged attacks. Max Trait Level Effect: DMG dealt +50% |
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Combo Booster | 30 | Gradually boosts damage of each successive hit. Effect resets if the next hit isn't made in time. Max Trait Level Effect: Boost DMG dealt by a max of 100% |
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Combo Finisher DMG | 30 | Boosts the power of combo finishers. Max Trait Level Effect: DMG dealt +50% |
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Concentrated Fire | 30 | Boosts the power of ranged attacks. Max Trait Level Effect: DMG dealt +50% |
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Crabby Resonance (Trait) | 45 | Raises trait level based on wee pincer rescued. You then gain the associated effect. Max Trait Level Effect: Grants ATK +1000 for rescuing 45 Wee Pincers |
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Critical Hit DMG | 30 | Boosts damage dealt by critical hits. Max Trait Level Effect: DMG dealt +50% |
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Critical Hit Rate | 45 | Boosts critical hit rate. Max Trait Level Effect: Critical hit rate +50% |
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Darkflame Resistance | 30 | Recover faster from Darkflame. Max Trait Level Effect: Darkflame Immunity |
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DEF↓ Resistance | 30 | Recover faster from DEF↓. Max Trait Level Effect: DEF↓ Immunity |
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DMG Cap | 65 | Raises the damage limit of attacks. Max Trait Level Effect: ▢/△ attack DMG cap +250%, Skill DMG cap +250%, SBA DMG cap +250% |
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Dizzy Resistance | 30 | Recover faster from Dizzy. Max Trait Level Effect: Dizzy Immunity |
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Dodge Payback | 30 | Extends Invincibility after a perfect dodge and temporarily boosts attack power. Max Trait Level Effect: Invincibility +3 sec. ATK +30% |
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Dragonslayer's Dominance (Trait) | 15 | Effect TBC Max Trait Level Effect: TBC |
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Drain | 45 | Recover health based on the damage dealt to a foe. Max Trait Level Effect: Recover 5% of DMG dealt as HP |
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Dodge Payback | TBC | Extends Invincibility after a perfect dodge and temporarily boosts attack power. Max Trait Level Effect: TBC |
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Ebony's Presence (Trait) |
15 | Effect TBC Max Trait Level Effect: TBC |
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Enmity | 30 | Boosts attack based on how low your health is. Max Trait Level Effect: Boosts ATK by a max of +100% |
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Eternal Rage's Mettle (Trait) | 15 | Effect TBC Max Trait Level Effect: TBC |
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Fast Learner | 45 | Earn more experience points for defeating foes and clearing quests. Max Trait Level Effect: EXP +30% |
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Fearless Drive (Trait) | 15 | Effect TBC Max Trait Level Effect: TBC |
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Firm Stance | 30 | Reduces the effect of being pulled in or repelled by physical forces. Max Trait Level Effect: TBC |
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Founder's Strategy (Trait) | 15 | Effect TBC Max Trait Level Effect: TBC |
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Garrison | 45 | Boosts defense based on how low your health is. Max Trait Level Effect: Boosts DEF by a max of +70% |
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Glaciate Resistance | 30 | Recover faster from Frostbite and Glaciate. Max Trait Level Effect: Frostbite/Glaciate immunity |
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Guard Payback | 30 | Boosts the amount of stun dealt back at foes after a perfect guard and temporarily boosts attack power. Max Trait Level Effect: Stun gauge fill +100%, ATK +50% |
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Guts | 20 | Survive a lethal hit with 1 HP. Reactivation time is shortened based on trait level. Max Trait Level Effect: TBC |
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Held Under Resistance | 30 | Recover faster from Held Under. Max Trait Level Effect: Held Under Immunity |
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Hero's Creed (Trait) | 15 | Effect TBC Max Trait Level Effect: TBC |
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Holy Knight's Luster (Trait) | 15 | Effect TBC Max Trait Level Effect: TBC |
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HP | 50 | Boosts base health. Max Trait Level Effect: HP +10000 |
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Improved Dodge (Trait) | 15 | Extends the window for foe attacks to miss during a dodge. Allows you to perform more dodges in a row. Max Trait Level Effect: Dodge count +4, Enhanced dodging ability |
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Improved Guard | 30 | Makes your guard harder to break. Max Trait Level Effect: Foe's ability to cause guard break -50% |
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Improved Healing | 30 | Raises the healing cap and healing amount of healing skills. Max Trait Level Effect: Healing amount +50%, Healing cap +50% |
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Injury to Insult | 30 | Deal more damage to foes inflicted with status ailments. Max Trait Level Effect: DMG dealt +30% |
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Life on the Line | 30 | Boosts your attack power, but healing from allies won't restore your health. Max Trait Level Effect: ATK +50%, Healing from allies has no effect |
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Linked Together | 30 | Boosts link attacks, Skybound Arts, and chain bursts. Also boosts the amount of link level gained. Max Trait Level Effect: Link lvl gain +50%, Chain burst DMG +20%-50%, Link attack DMG +100%/ SBA DMG +50% |
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Lord's Procession (Trait) | 15 | Effect TBC Max Trait Level Effect: TBC |
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Low Profile | 20 | Foes are less likely to target you. Max Trait Level Effect: Hostility -50 |
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Lucky Charge | 20 | Boosts the critical hit of charged attacks. Max Trait Level Effect: Critical hit rate +60% |
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Mage's Aspiration (Trait) | 15 | Effect TBC Max Trait Level Effect: TBC |
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Nimble Defense | 30 | Extends Invincibility after a perfect dodge. Temporarily boosts defense and restores a small bit of health. Max Trait Level Effect: Invincibility +3 sec. DEF +20%/ Recover 10% of max HP |
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Nimble Onslaught | 30 | Extends Invincibility after a perfect dodge. Boosts the charge speed of your SBA gauge and shortens skill cooldowns. Max Trait Level Effect: Invincibility +3 sec. SBA gauge gain +5%/ Skill cooldown -5% |
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Overdrive Assassin | 30 | Deal more damage to foes in Overdrive. Max Trait Level Effect: DMG dealt +100% |
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Paralysis Resistance | 30 | Recover faster from Paralysis. Max Trait Level Effect: Paralysis Immunity |
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Path to Mastery | 45 | Boosts the amount of mastery points earned. The effect doesn't apply to online players in your party. Max Trait Level Effect: MSP +30% |
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Phantasm's Concord (Trait) | 15 | Effect TBC Max Trait Level Effect: TBC |
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Potion Hoarder | 15 | Increases the stock of recovery items. Max Trait Level Effect: Green potion +3, blue potion +5, mega potion +5, revival potion +2 |
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Precise Resilience | 30 | Temporarily boosts defense and restores a small bit of health after a perfect guard. Max Trait Level Effect: DEF +30%, Recover 15% of max HP |
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Precise Wrath | 30 | Boosts the charge speed of your SBA gauge and shortens skill cooldowns after a perfect guard. Max Trait Level Effect: TBC |
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Provoke | 20 | Foes are more likely to target you. Max Trait Level Effect: Hostility +50 |
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Quick Charge | 30 | Charged attacks charge faster. Boosts attack power. Max Trait Level Effect: Charge time -30%, ATK +20% |
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Quick Cooldown | 45 | Shortens skill cooldowns. Max Trait Level Effect: Skill cooldown -20% |
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Regen | 45 | Automatically recover health over time. Max Trait Level Effect: TBC |
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Rose's Blooming (Trait) | 15 | Effect TBC Max Trait Level Effect: TBC |
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Rupie Tycoon | 45 | Earn more rupies. The effect doesn't apply to online players in your party. Max Trait Level Effect: |
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Sandtomb Resistance | 30 | Recover faster from Sandtomb. Max Trait Level Effect: Sandtomb Immunity |
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Skilled Assault | 30 | Boosts the power of damage skills. Max Trait Level Effect: DMG dealt +100% |
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Slow Resistance | 30 | Recover faster from Slow. Max Trait Level Effect: Slow Immunity |
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Stamina | 30 | Boosts attack based on how high your health is. Max Trait Level Effect: Boosts ATK by a max of +70% (At 100% HP), Boosts ATK by at least +10.2% (At 25% HP) |
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Steady Focus | 15 | Boosts defense and can't be interrupted by foe attacks while charging attacks. Max Trait Level Effect: DEF +20%, Grants Stout Heart |
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Steel Nerves | 15 | Take less damage while Stout Heart is active. Max Trait Level Effect: DMG taken -15% |
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Stout Heart (Trait) | 15 | Effect TBC Max Trait Level Effect: TBC |
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Stun Power | 45 | Boosts stun power. Max Trait Level Effect: Stun power +100 |
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Swordmaster's Prowess (Trait) | 15 | Effect TBC Max Trait Level Effect: TBC |
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Throw DMG | 30 | Boosts damage of thrown objects. Max Trait Level Effect: DMG dealt +100% |
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Tyranny | 30 | Reduces maximum base health in exchange for a boost to attack. Max Trait Level Effect: ATK +50%, Max HP -20% |
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Uplift | 45 | Boosts the charge speed of your SBA gauge. Max Trait Level Effect: SBA gauge gain +30% |
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Veteran's Insight (Trait) |
15 | Effect TBC Max Trait Level Effect: TBC |
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Weak Point DMG | 45 | Boosts damage against weak points and attacks from behind. Max Trait Level Effect: DMG dealt to weak points +70%, Back attack DMG +70% |
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White Dragon's Oath (Trait) | 15 | Effect TBC Max Trait Level Effect: TBC |
Granblue Fantasy Relink Traits Guide
How to Upgrade Traits in Equipment in GBF Relink
As previously mentioned, Traits in Weapons can only be increased in level when that Weapon has its max level uncapped. Given that a Weapon can only be uncapped for a maximum of six times, the Trait(s) that it has cannot really grow as much. However, given the limits of Sigils in the early to mid-game, this is a great way to give your characters a quick boost.
Traits in Sigils on the other hand get upgraded along with their Sigils. Because each Sigil can only be upgraded to a certain max level dictated by their Tiers, Trait-upgrading with Sigils is also limited. However, characters can eventually equip multiple Sigils, which allows them to build together multiple Traits, and even multiple instances of the same Traits.
In post-game, players will have the chance to Imbue Weapons with more Traits on top of their few innate initial Traits, which makes it even more worth it to uncap them to the maximum level, therefore increasing the levels of multiple Traits at once. Players will also have the chance to get Tier IV-V Sigils and Sigils with plus signs, which are Sigils that have higher maximum levels and Sigils that have more than one Trait, respectively.
For more information on how to Upgrade both Sigils and Weapons, from early-game to post-game, visit our Upgrades page here.
How to Get More Sigils in GBF Relink?
Getting more Sigils is a must so the user can experiment with both higher numbers and higher levels of Traits in the long run. Juggling Traits will be the name of the game in post-game, and when the game gets updated with impossible-level Quests. Sigils are one of the easiest ways to stack more Traits on a certain character so it is a must to get more Sigils to progress your game. Players can mainly get more Sigils from chests when exploring different levels, boss drops, and quest rewards.
Postgame Sigils and Wrightstones in GBF Relink
After you finish the main campaign and earn your Veteran Skyfarer Rank, you’ll have access to Quick Quests at the Quest Counter, along with higher-difficulty Quests. Sigils you get from drops or as rewards for completing higher-difficulty Quests have a chance to be high-tiered. You can also obtain Wrightstones from these Quests, which are used to Imbue Weapons with more Traits. Completing Quick Quests also rewards you with Dalia Badges which you can trade at Siero’s Knickknack Shop for Tier IV and V Sigils, along with Sigils with plus signs which means they carry more than one Trait.
When you reach the Zegagrande Legend Skyfarer Rank, which gives you access to Maniac and Proud difficulty Quests, you’ll also get access to character-specific Sigils. These Sigils give strong Traits that work well for how a character was intended to be used. They can be acquired at the Treasure Trade feature at Siero’s for high-level monster drops and rare materials. At this point, you'll also be able to unlock the Transmute Sigils feature at Siero's. This allows you to exchange Knickknack Vouchers for a chance at a random Sigil. The higher the level of transmutation you choose, the rarer the pool of Sigils will be. Wrightstones can also be obtained randomly with this feature.
Can you Stack Traits in Granblue Fantasy Relink?
As mentioned above, Traits will have different maximum levels, depending on what Sigils they come from. This means each Sigil will have a higher-tier version, which can be obtained from various means when progressing in the game. The higher the level of a Sigil, the higher the level of its Trait, which means the stronger the effect. The image below illustrates two different-tiered Sigils and their different Trait levels. First-tier Sigils cannot be upgraded, while second-tier Sigils can be raised to a maximum level of 3. Tier 3 Sigils can be maxed out to level 6, Tier 4 Sigils to level 10, and Tier 5 to level 10.
With both Sigils equipped it would provide the character with an Attack Boost level of 4 which provides ATK +10. Players can check how all a character's Traits stack together by clicking on the Traits button while they are viewing that character's loadout. With the above examples, one can see that Traits are indeed stackable, but not in the way we expect. Instead of granting the character a total of ATK+12, as provided by a level three ATK Trait (+8) and a level one ATK Trait (+4), it instead combines the levels of the Traits with the same effect and then grants the bonus appropriate to that Trait level. Players should keep a close eye on the effects of their desired Traits at certain levels to be able to optimize their boosts properly. Each Trait can have different maximum levels that they can stack to.