End Game Guide for Granblue Fantasy Relink (GBF Relink) is all about everything that takes place after the Main Campaign, which happens after clearing the Final Chapter: Id. GBF Relink features a separate chapter called Chapter 0: Skybound Heart which marks the beginning of the Endgame, where you will find additional features, multiplayer options, boss fights, mechanics, in-game activities, and more. End Game Guide will provide insight and information to help players navigate the events and additional content that are designed to challenge players further.

 

Granblue Fantasy Relink End Game Guide

Helpful Links for End Game Guide in GBF Relink

VIDEO: Granblue Fantasy Relink Endgame Guide

 WATCH: What to Focus on After Finishing the Campaign

 

 

Endgame Gameplay: What It Looks Like in GBF Relink

End Game is what happens when you are done with the story of GBF Relink. For this part of the game, players will pursue various objectives like Character Customization, Upgrades, Clearing 100% Quests, and participating in challenging fights to take things to the next level. The Endgame will involve a gameplay loop. A 'gameplay loop' is a series of events that players will participate in to make decisions, earn rewards, or reach specific conditions. This means taking additional Side Quests, progressing individual Masteries, and upgrading Equipment- and this loop will continue until you reach your objectives.

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Objectives in the Endgame will vary depending on the player's preference. An objective could be, learning all the Skills of a Character, clearing all the Quests from the Quest Counter, unlocking all High Difficulty Quests, participating in Proud quests (which is the 7th and highest difficulty), max-ing the Character Masteries, forging all available Weapons, or it could be all of the above. This mainly depends on the type of gameplay that you want to get out of Granblue Fantasy Relink.

Endgame is also where you will test the quality of your Builds. This is where you will find out the weaknesses and strengths of your characters and learn how to play around them or improve on them. Aside from these additional contents, players will still find an intriguing story that will continue as they explore.

GBF Relink Chapter 0: Skybound Heart

Things begin to change as you start Chapter 0: Skybound Heart. You will unlock this chapter after clearing the objectives of the Main Campaign and return to Folca Town. Together with your crew, you will sail on a new journey to reach the Endgame in GBF Relink. For completionists, Skybound Heart is going to be just the beginning. This is also where things get more interesting: Enemies are stronger than ever, Boss fights are more intense, and Quest conditions become stricter.

Reaching the End Game in GBF Relink

There are additional features and content that will be unlocked in the End Game of GBF Relink. These are features designed to challenge players further while keeping them hooked and playing the game with various rewards and achievements. Below, you will find the list of additional content, features, and rewards:

  • New Fate Quests for Id
  • Replay Chapters
  • Unlocks Hard Quest Difficulty
  • Skyfarer Grade Promotion: Veteran Skyfarer allows you to join Hard, Very Hard, and Extreme quests of other players
  • Additional Quests from the Quest Counter: Side Quests, Quick Quests, Key Quests, Rank-up Quests, and more
  • Epic and Legendary Sigils (Tier 4 and 5)
  • Unlock Masteries: Over Mastery for Level 80+ Character
  • Progress individual Masteries to unlock high-level nodes
  • Expanding Siero's Knickknack Shack services: Transmute and Transmarvel Sigils, Knickknack Vouchers, Trade Wrightstones

Recommended Progression for Every Difficulty in GBF Relink

Hard and Very Hard Difficulty

  • Unlocked after clearing the Main Story and is marked by the new chapter called Skybound Heart.

After unlocking the latest chapter, Hard difficulty is your highest-tier quest at the moment. You will work your way up the ladder of difficulties by completing Key Quests found in the Quest Counter. For more specific guides, you can view the section "Unlock High Difficulty Quests" found below.

During difficulty levels Hard and Very Hard, we recommend going through all of the Key Quests and both Rank-Up quests. Don't grind for Sigils yet during this difficulty and instead, focus on your 4 Main Characters and level up their Masteries, both Offense and Defense. Since we're not grinding for Sigils yet, it is also recommended to NOT upgrade Sigils as well. Just equip the ones that you will find. You will want to save up your materials for when you get  Tier V Sigils.

As for Weapons, you can upgrade them through the Blacksmith or Hallowed Grounds and you can even unlock some Masteries in the Collection nodes if you have reached the required weapon levels.

Extreme Difficulty

  • Extreme Difficulty is unlocked after completing 2 sets of Key Quests and Rank-Up quests.

Extreme Difficulty is where you begin grinding. This is also a good time to get familiar with which quests to take so you can farm up your Materials for Upgrades. There are 6 types of Quests that you can do in the Quest Counter:

  • Boss and Defend Quests: Types are good for WeaponsUpgrade, and Sigils materials. Completing either of these quests usually rewards players with items that can be used to forge a new weapon. 
  • Conquest and Horde Quests: Completing these quests gives Fortitude Crystals, which are materials used to level up your Weapons. You will end up farming most of these quest types since the need for Fortitude Crystals will be high in order to level up your gear. 
  • Survival and Explore Quests: These are quests that grant high Experience and Mastery Points that can be used to level up the Masteries of your characters.

During this grind, you will likely be able to max out your Main Characters levels in no time. Before unlocking the next tier, make sure you have the following:

  • Level 100 Main Characters
  • At least Level 100 Weapons
  • Sigils should match the character builds
  • Decent Masteries progression on all categories: Offense, Defense, Collection and Over Mastery.

 

Maniac Difficulty

This is the difficulty where things start to get real. Grinding quests in Maniac will give you better rewards but boss fights will be even more difficult this time around. As players reach this difficulty, players will be forced to learn better combat tactics and apply them. It is recommended to have Weapons and Sigils upgraded to your Main Characters the edge they need. 

  • Weapons should be at least Level 125-Level 150.
  • Equip Tier 4 - Tier 5 Sigils.
  • Character Masteries should be progressed to at least 60-80%.
  • Collection Masteries should be at least 35%.

Using a Crewmate Card is also recommended at this level because the new character will scale to the highest level, which is usually the main character. This will also let them end up unlocking some of their Masteries. Unlocking a new ally in this difficulty will not only save you time on grinding but will also save you from using up your Mastery Points.

From what we have seen, a new character max level is around 60 once you have reached Maniac difficulty.

Proud Difficulty

This is the 7th and final quest difficulty in Granblue Fantasy Relink. You will be fighting Level 120 enemies with huge HPs so proper preparation is required before you sail out. From here on out, enemies will be tanky and can possibly one-shot your characters. At this point, it is recommended to max out both Weapons and Sigils and have a nearly completed progression for Masteries. At this point, you would have known the strengths and weaknesses of your party and how to deal with them.

  • Level 150 Weapons
  • Sigils are fully upgraded. 
  • Masteries Progression is at 90-100% completed for both offense and defense.
  • Make sure to unlock Collection Nodes once you reach the required Weapon Levels to give you extra boosts.
  • Over Mastery becomes available at Level 80, so make sure you allocate Mastery Points for that.
  • Go all out on Character progression.

 

Endgame Sigils Upgrade
Endgame Weapons Upgrade
Endgame Masteries Progression
Unlock High Difficulty Quests
Endgame Siero's Knickknack Shack

End Game Sigils Upgrade in GBF Relink

Sigils Max Upgrade in GBF Relink

Players can upgrade Sigils by going to the Blacksmith, or by visiting a Hallowed Ground. A Sigil Upgrade requires corresponding treasures and a number of Rupies for the service. The required materials can be seen by visiting the Upgrade Sigils menu and the list of needed treasures is found on the right side of the screen. The higher the level, the more expensive the upgrade is going to be. So expect to shell out more as you progress your Endgame builds.

Sigil Upgrades are also capped based on the Tier Level of the Sigil. The Tier upgrade level cap is the following:

  • Tier I - 1 / 1
  • Tier II - 3 / 3
  • Tier III - 6 / 6
  • Tier IV - 10 / 10
  • Tier V -  15/15

 

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Tier IV and Tier V Sigils become available after completing the Main Story. There is a Sigil variant with the + sign to it, which indicates an additional Trait attached to that Sigil. Variants of the Sigil are pretty tricky to find but they are most valuable because of extra Trait that you can get from it. Variants are available from Tier III up to Tier V. In Endgame, you'll want to stack these Sigils together so you can reach a high level of Traits that your character can benefit from.

What's the Effect of Upgrading a Sigil?

Sigil Upgrades will give you a higher Trait level, which in return, will provide a stronger effect for the character. The Sigil upgrade cap is based on the Sigil Tier, which can be seen beside the Sigil's name. For example, the Attack I Sigil is of Common rarity, while Attack II and Attack III are of Uncommon and Rare rarity respectively. A Tier I Sigil is already at its maximum level and cannot be upgraded. A Tier II Sigil can be upgraded up to Level 3, a Tier III Sigil can be upgraded up to Level 6, and so forth.

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The higher the Tier of the Sigil, the more potential there is in it to grant a stronger Trait attached to it. For Example, Attack Power is a Sigil that boosts attack power and starts with ATK+4. A fully upgraded Attack Power III Sigil can give you Atk+14 (Level 6 cap). If you are to find an Attack Power IV, then your level will automatically start at Level 7 and is upgradable to Level 10. By Endgame, you want to stack Tier V Sigils together, or whichever Sigils work best for your character build.

Sigil Traits Stack With Each Other

Players can equip as many Sigils as their characters will allow. In line with this, Traits will stack with each other and can reach up to Level 50 Trait. For example, if your character equips 3 Tier III Attack Power, all with a maximum Level 6 ATK Trait, your character will gain a total of Level 18 ATK Trait which corresponds to ATK+52. The same mechanic applies to all other Sigils types and this is part of the upgrades that you will go for in the Endgame, to ultimately increase the effectiveness of your character.

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How Many Sigils Can You Equip

The maximum Sigil that can be equipped by a character is determined by their individual progress. Players can increase their Sigil limit by doing the following:

  • Completing specific Fate Episodes for that character to earn Sigil slots
  • Mastery Progression (unlocking nodes for additional Sigils)

For now, we were able to reach up to 12 Sigils that can be equipped, but at the moment, we haven't confirmed if this is the maximum number of Sigils that can be equipped by Granblue Fantasy Relink Characters.

Transmute and Transmarvel Endgame Sigils

Transmute Sigils is an additional service in Siero's Knickknack Shack that lets players earn random Sigils from Tier III to Tier V. Each Transmutation costs Knickknack Vouchers to process and the price varies depending on the Level of the Transmutation. You can access this service by visiting Siero's Knickknack Shack.

  • Level 1 Transmutation: 5 Knickknack Voucher
  • Level 2 Transmutation: 10 Knickknack Voucher
  • Level 3 Transmutation: 25 Knickknack Voucher

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After unlocking Proud Quests, which is the 7th and final quest difficulty, players will unlock a new feature called Transmarvel. This gives access to a Transmarvel Gauge that is added to the Transmute Sigils tab. Each time you use the Transmute Sigils service, the gauge bar will fill up. Once this gauge is full, you can roll for Tier V+ Sigil, which is the highest Sigil Tier and comes with an additional trait. Ultimately, a Tier V+ is your goal by the time you reach Endgame.

End Game Weapons Upgrade in GBF Relink

Weapon Upgrades to Max in GBF Relink

Players can see their Weapons' current levels just by selecting them from the Inventory or Gear section of the Main Menu. When players access the Blacksmith to Upgrades their Weapons, either in towns or through Hallowed Grounds, they'll be able to see the Weapon's current level, the maximum level it can attain, or its Capped Max Level. Players can then choose to spend Fortitude materials to increase the Weapon EXP as much as they desire.

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A Fortitude Shard increases the EXP by 10, while the Fortitude Crystal (S) and Fortitude Crystal (M) increase the Weapon EXP by 60 and 200 respectively, and so on. Players will also already be able to see how much it costs to go on with the upgrade. They can also click on the Auto Level button to distribute the Fortitude materials automatically to attain the highest level that the Weapon can get to, considering its current Max Level Cap, and the materials you have on hand.

Uncap Max Level of Weapons in GBF Relink

Once Weapons are Upgraded to reach their current Max Level Cap, they won't be able to be Upgrades any longer. Instead, the option to Uncap their Max Level will now be able to be selected. When viewing their Weapons, players can see six hollow stars beside the weapon level. These stars get filled out each time the Weapon's level gets uncapped. At one star, the maximum level of the Weapon is increased to 30, then 50 for two stars, 75 for three stars, and so on.

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Weapons can be uncapped and be leveled up to a maximum level of 120. Uncapping and filling up stars will entail using up various iterations of Refinium materials, depending on what rank they are being increased to. Standard Refinium is used to Uncap Weapons at zero stars to two stars, while Quality Refinium is used to Uncap Weapons above two stars. Starting at three stars, Champion Merit, along with other materials will be needed to continue Uncapping Max Levels. It's important to note that uncapping a Weapon's Max Level will also increase the level of the Trait that it comes with each time.

Forging Endgame Weapons

Forging or Crafting Weapons is the process of creating a brand new Weapon for one of your characters in the game from scratch. To Forge Weapons, players will need to select the Forge Weapons option at the Blacksmith. They will then see a list of all Forgeable Weapons they have access to so far. 

The list will be sorted by character so players can quickly see which Weapons they can forge for each character. After they choose which Weapon they'd like to Forge, the game will show the Weapon's Stats and traits, along with what level it will start at and up to what Max Level it's uncapped.

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Conveniently, players will also be able to see the Stats of the current Weapon they have equipped so they can compare and contrast. On the right-hand side of the screen, players will see the Required Treasure to Forge the Weapon. Once confirmed, they can Forge the Weapon, which will consume all the required Treasure needed for the process. Players will need Champion Merit to Forge any Weapon, along with other materials dropped in Quests and by killing Enemies, which will vary depending on the Weapon.

What Are Weapon Traits in Granblue Fantasy Relink

Traits are the bonuses granted by Sigils when they are equipped. However, each Weapon also grants a specific Trait in line with its Weapon Type. Stronger Weapons might also grant more than one Trait when equipped. The bonuses that Traits grant can range from additional Stats to specialized passives useful for certain playstyles. For example, the Tyranny Trait cuts down the character's health for a proportional increase in ATK damage. This Trait fits playstyles of characters that can either be played as glass cannons or who already have high HP or defenses, to begin with, and so can take the HP cut for a more offensive tank playstyle.

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Traits are essentially what players will use and juggle to fully customize the game's characters however they would want to play them. Characters can equip a certain number of Sigils which gives these Traits, and will unlock more slots of them as they get stronger and unlock Masteries.

For more information on Traits and a list of all the Traits in the game, visit our page for them here.

End Game Weapons Upgrade: Imbue Wrightstones and Munitions

After clearing the last Main QuestFinal Chapter: ID, players will unlock higher difficulties of Side Quests at the Quest Counter, as well as the new Transmute Sigils feature at Siero's Knickknack Shop. Some of these new Side Quests will reward them with a Wrightstone, which is a new Upgrade material of sorts available to the player. They can also acquire one by a slim chance using the Transmute Sigils feature. Once players receive one, they will be alerted that they can make new Upgrades to their Weapons at the Blacksmith.

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To Imbue their Weapons, players will need to consume a Wrightstone. Each Wrightstone will have a set of Traits attached to it, which will be transferred to the Weapon through this process. Each Wrightstone can have different Traits, even if they have similar names. This makes it possible for Weapons to have additional Traits apart from their innate initial ones. These Traits will have varying levels as well.

Mirage Munitions are special materials that players can get through Trophy rewards from Lyria's Journal or by completing high difficulty Side Quests. When players visit the Blacksmith with these materials, they are given the option to add or remove these munitions from their selected Weapon. Each added munition grants the Weapon a slight boost to both its HP and ATK Stats, as well as increases the count of its Plus Marks, which determine how many Mirage Munitions are applied to the Weapon.

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Mirage Munitions make it so that WeaponsStats can still be improved even after they reach their maximum level of 120.

End Game Masteries Progression in GBF Relink

Offense and Defense Mastery Endgame Progression

Offense and Defense nodes largely differ in the Skills, Effects, and Buffs that they offer. The one thing they have in common is the mechanics of Mastery Progression. For both Offense and Defense nodes, these progressions are initially locked behind the Main Story, where certain nodes are limited until certain chapters are cleared. After completing the story of GBF Relink, a new objective will guide players in Mastery Progression. Players will now aim to unlock Side Quests of higher difficulty to unlock more Mastery Nodes. These Side Quests Difficulty are the following:

  • Hard
  • Very Hard
  • Extreme
  • Maniac
  • Proud

endgame masteries granblue fantasy relink wiki guide

The Mastery nodes will be unlocked whenever the Quests Difficulty is increased. At the beginning of Endgame, the Hard difficulty becomes available which also means additional nodes in both Masteries. To progress further, players will take Key Quests and a Rank-Up Quest from the Quest Counter. These 2 will determine the readiness of your party and if you can take the next level of quests. You need to defeat a difficult Boss with certain conditions to meet before you can clear that quest. Then, the next level of difficulty will become available in your own Quest Counter providing you with a new set of quests with a higher difficulty.

Collection Mastery Endgame Progression

The nodes in Collection Mastery Progression are locked behind specific Weapon Levels. As you first unlock Collection Masteries, you will be able to unlock nodes only up to the weapon's certain level, which prompts players to upgrade their Equipment. As you level up Collection Mastery, you will see a note at the bottom limiting the progression. The Weapons Collection Mastery follows a linear upgrade path to unlock nodes that will provide additional effects, stats, and other augments. Each Weapon Collection Node upgrade requires the weapon to reach a certain level found below:

  • Weapon Level 20
  • Weapon Level 50
  • Weapon Level 75
  • Weapon Level 100
  • Weapon Level 125
  • Weapon Level 150

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The good thing about this Mastery is that the character will keep the stat boosts even if they are no longer using that weapon. So for the Weapons Collection Mastery, you can keep leveling up your Weapons and unlock those nodes because your Character will always benefit from them. The only thing here that you have to manage is your Mastery Points (MSP) because it is a limited resource and you have to allocate it between Masteries and Allies. Then, at the Endgame, more Weapons become available to Forge. It is best to focus on one weapon at a time so you can maximize your resources.

Unlock Over Mastery for Level 80+ Characters in GBF Relink

One of the features that players will unlock by reaching the End Game in GBF Relink is the Over Mastery. This is a new type of Masteries Progression that unlocks after a Character reaches Level 80. Just like the other categories under Mastery, you will need Mastery Points to unlock these special nodes. For our playthrough, we reached Level 100 for Granblue Fantasy Relink Characters and is the current maximum level.

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An Over Mastery grants 4 random bonuses per node that grant various stat boosts to that character. One node of Over Mastery is unlocked at Levels 80, 90, and 100. The list of bonuses is obtained at random. Stars will represent the Strength of each Over Mastery Effect and you can find the list of Possible Bonus Effects below:

  • Attack Power Up
  • Critical Hit Rate Up
  • Skill Damage UIp
  • Chain Burst Damage Up
  • Skill Damage Cap Up
  • Healing Cap Up
  • Health Up
  • Stun Power Up
  • Skybound Art Damage Up
  • Normal Attack Damage Cap Up
  • Skyboard Art Damage Cap Up

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How to Farm Mastery Points in GBF Relink Endgame

Mastery Points refer to the currency needed to purchase nodes in the character's Mastery. Each of the characters has a progression independent from the others and it is important to properly allocate the Mastery Points that you have. Mastery Points in Granblue Fantasy Relink can be earned in various ways:

  • Mastery Points are earned as characters level up
  • Found in the field while exploring
  • Can be retrieved from Chests and Treasures
  • Normal Story Progression

In Grablue Fantasy Relink, Mastery Points (MSP) are shared across all characters despite having independent character progressions. At the moment, there's no respec mechanic or node refund that we have explored. Before purchasing a node, make sure that you have decided on a path that you want to take for that character because you will be stuck with it. In contrast, having shared MSP will let you prioritize the mastery of your preferred party members without having to spend MSP on characters that you don't use.

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Unlock High Difficulty Quests in GBF Relink

GBF Relink: What are Higher Difficulty Quests?

Higher Difficulty Quests are quest levels that become available in the End Game. During the Main Campaign, your Skyfarer Grade which is Novice Skyfarer will let you take Easy and Normal difficulty quests. After completing the Main Story, you will receive a Skyfarer Grade promotion to Veteran Skyfarer. This achievement unlocks the Hard difficulty for quests in your OWN Quest Counter, and will also let you join the Hard, Very Hard, and Extreme Quests of other players. As for the higher levels, you still need to unlock them for your own Quest Counter.

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Unlocking Higher Difficulty Quests tells you your current progress throughout the End Game because it will also unlock additional nodes in Masteries, which is your bread and butter in terms of upgrading your Character Stats, Skills, Sigils cap, and more. In some ways, the Skyfarer Grade also indicates your progress and quest difficulties you can join in:

  • Novice Skyfarer (Easy and Normal)
  • Veteran Skyfarer (Hard, Very Hard, Extreme)
  • Zegagrande Legend (Maniac and Proud)

Other Quest Types in GBF Relink

NPC Side Quests

In Granblue Fantasy Relink, players can get NPC Side Quests by speaking to certain NPCs found in town areas like Folca Town or the Seedhollow. You'll spot them differently from the others as in-game models have a speech bubble containing the Quest icon. Once you speak to them, you'll see the objectives and conditions of the quest. Usually they will ask for a list of Items that they'll ask you to procure, together with the list of rewards that you will get once you complete the Side Quest. One of the Quality-of-Life feature we have seen is the Wish List in action. If you've put any upgrade materials in your Wish List, they'll be seen here with the small magnifying glass icon.

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Quest Counter Side Quests

When you speak to the NPC at the Quest Counter, you'll be able to undertake these Quest Counter Side Quests. When you select one from the list, you'll be able to see your main objective for the Quest, the different rewards you can get from them, and the side goals you can try to achieve that grant additional rewards. If you've put any upgrade materials in your Wish List, they'll be seen here with the small magnifying glass icon as well. Undertaking one will have you be transported automatically to where the quest will take place, and you'll also automatically return to town once you've finished. The following are the different types of Quest Counter Side Quests, each specializing in certain types of rewards and different overall objectives:

  • Boss
  • Horde
  • Conquest
  • Survival
  • Defend
  • Explore

Boss and Defend Quest Types are good for Weapons, Upgrade, and Sigils materials. Completing either of these quest usually rewards players with items that can be used to forge a new weapon. Conquest and Horde quests give Fortitude Crystals, these are materials used to level up your Weapons. You will end up farming most of these quest types since the need for Fortitude Crystals will be high in order to level up your gear. Then, finally, we have the Survival and Explore quests. These are quests that grant high Experience and Mastery Points that can be used to level up the Masteries of your characters.

How to Unlock Higher Difficulty Quests in GBF Relink

You can unlock Higher Difficulty Quests by completing Key Quests and a Rank-Up Quest. Key Quests are Quests of higher difficulty that need to be cleared before you can take on a Rank-Up Quest. These two types of quests will serve as your gateway and pattern to unlocking the next level of difficulty. Key Quest first becomes available in Chapter 0: Skybound Heart and you can find them by visiting the Quest Counter. Then, look for quests with the Orange Diamond Marker with a crossed swords symbol in the center. On the other hand, a Rank-Up Quest is a very difficult boss fight that will basically determine if you're ready to go to the next level. The objective of a Rank-Up Quest usually involves a race against the clock where you have to defeat a high-level boss within a certain timer and meet other conditions. 

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Rank-Up Quests in Granblue Fantasy Relink

The Ancient Dragon is the boss that you need to defeat in one of the Rank-Up quests in Granblue Fantasy Relink. The Ancient Dragon is the strongest boss that you will fight, and each Rank-Up Quest Boss will be stronger every time you go for a higher level. The quest comes with certain conditions like defeating the boss within (X) minutes, or not going into critical condition during the entire fight. These conditions also vary depending on the Quest. Additionally, by the Endgame Quest rewards will be performance based. S++ is the best while C is barely completing it. The better the performance, the higher rewards you will get.

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How To Increase My Skyfarer Grade in GBF Relink?

You can increase your Skyfarer Grade by completing various quests. Every time your Skyfarer Grade gets promoted, you will earn various rewards fit for the achievement and the quests that will be available to you. There are 3 Skyfarer Grades in Granblue Fantasy Relink:

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  • Novice Skyfarer (Easy and Normal)
  • Veteran Skyfarer (Hard, Very Hard, Extreme)
  • Zegagrande Legend (Maniac and Proud)

What is a Skyfarer Grade in GBF Relink

Skyfarer Grade tells you your Endgame progress and the Quests that you can participate in. Take note that this is different from the quest difficulty you have unlocked. Quest Difficulty is specifically unlocked by completing Key Quests and then taking the Rank-Up quest. The Skyfarer Grade can be increased just by taking existing Quests but the most efficient route is taking the high-level ones fit for your current level.

During the Main Campaign, which is Chapters 1-10, your rank is Novice Skyfarer and gives you two available difficulties: Easy and Normal. Think of this as Hunter Rank (HR) in the world of Monster Hunter where you have to take quests to increase your ranking, or in Granblue Fantasy Relink, your Skyfarer Grade. Then, as you level up, your Skyfarer Grade will tell you which Quests you can take.

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How to Find Key Quests in GBF Relink

Key Quest first becomes available in Chapter 0 and you can find them by visiting the Quest Counter. Then, look for quests with the Orange Diamond Marker with a crossed swords symbol in the center. Key Quests are Quests of higher difficulty that need to be cleared before you can take on a Rank-Up Quest. These two types of quests will serve as your gateway and pattern to unlocking the next level of difficulty. This cycle will repeat until you reach Proud quests.

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You can sort Key Quests and find them according to Difficulty, Location, or Type. As long as it has the Key Quest marker, then, you are required to complete that to move on to the next level. After you have completed all Key Quests for that level, you can now take a Rank-Up Quest. This is the quest that will test you if you are ready to take on the next level. The objective of a Ranking Quest usually involves a race against the clock where you have to defeat a high-level boss within a certain timer and meet other conditions. 

Once you complete a Rank-Up quest, the next level will become available. From Hard difficulty, you will now unlock Very Hard and the pattern repeats until you get to Proud, which is the 7th and final difficulty.

Endgame Siero's Knickknack Shack Services GBF Relink

Sierokarte of Siero's Knickknack Shack Merchant

Players will find Sierokarte of Siero's Knickknack Shack for the first time in Folca Town. This will happen in Chapter 1: The Western Frontier, where you will be tasked to look around and talk to various NPCs.  Sierokarte is a lively merchant who provides goods, materials, and personnel to skyfaring crews, and she also tracks and handles job requests. Siero's services will grow and get better as players reach the Endgame, which is marked by Chapter 0: Skybound Heart. Players can unlock more features in Siero's Knickknack Shack by progressing the game naturally.

This section will guide players on the various services offered by Siero's Knickknack Shack in Endgame and how to manage resources effectively.

Knickknack Vouchers

Knickknack Vouchers are obtained by completing quests or by trading your unwanted Treasures for Knickknack vouchers. Then, these vouchers can be used for Sigils, Wrightstones for Weapons, and others. So if you have Treasures in your inventory, don't throw them just yet because you can use them for Trading Sigils and Wrightstones later on.

How to Unlock Knickknack Vouchers:

  • This is a service unlocked in Chapter 0: Skybound Heart. You need to clear the Main Campaign first and return to Folca Town.

How to Get Knickknack Vouchers:

Transmute Sigils

Transmuting Sigils is the service that lets players earn a random Sigil which ranges from Tier III - Tier V, in exchange for Knickknack Vouchers. Players can visit Siero's Knickknack Shack and click on Transmute Sigils to access this menu. This will show you the currently available selection for Transmutable Sigils. 

  • Level 1 Transmutation costs 5 Voucher
  • Level 2 Transmutation costs 10 Vouchers
  • Level 3 Transmutation costs 25 Vouchers

How to Unlock Transmute Sigils:

Transmarvel Gauge

After unlocking Proud Quests, which is the 7th and final quest difficulty, players will unlock a new feature called Transmarvel. This gives access to a Transmutation Gauge that is added to the Transmute Sigils tab.

Trade Wrightstones

Wrightstones are Weapon Augments that provide additional buffs and effects to specific Weapons. The Trade Wrightstone service of Sierokarte lets you trade Wrightstones that can be imbued to your weapons.

How to Unlock Trade Wrightstones:

How to Use Wrightstones:

  • To use Wrighstones, visit the Blacksmith or Hallowed Ground and select 'Upgrade Weapons'. Choose the weapon that you want to upgrade and select 'Imbue' from the options. From there, you will see the list of available Wrightstones. 
  • You can change the Imbued Wrightstone on a weapon by using the same feature, for no additional cost.

Trade Dalia Badges

Dalia Badges is a new item that becomes available after you clear the Final Chapter: Id. As soon as you visit the Quest Counter in Folca Town, you will get a prompt informing you of new events and additional features. Dalia Badges is a reward that you can get by participating in Quick Quests. You can earn either Silver Dalia Badges or Gold Dalia Badges.

Dalia Badges can be used to trade with Sierokarte's Knickknack Shack for various items like Tier 4 and 5 Sigils, Silver Spellbook, Fortitude Crystal (M), and others.

How to Unlock Trade Dalia Badges:

Other Siero Knickknack Shack Services

  • Treasure Trade: This is a service unlocked during the first chapter of GBF Relink. This is still extremely helpful towards the End Game because you can exchange unwanted treasures for materials that can be used for Weapons upgrades.
  • Crewmate Card: This is a service offered by Siero's Knickknack Shack that will let you call upon a new ally to join you in combat. 

 




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    • Anonymous

      Knickknack voucher cost for transmutation is 5/10/25 not 1/5/15, the latter is how much towards Transmarvels you get for transmutations

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