Endings or Endings Guide for Granblue Fantasy Relink are guides on the possible conclusions of the game, these outcomes can be determined depending on the player's influence towards aspects that can be interacted with, actions, and potentially, dialogue options. This page will cover all the relevant guides or helpful information for unlocking the available endings for Granblue Fantasy Relink, we will include important pointers, prerequisites, and conditions to completing the main campaign. There is only 1 ending in Granblue Fantasy Relink, but we will also be including information on how Chapter 0 ends, which you can find below.

  • For all available quests in GBF Relink, you can find a complete list on our Quests page.
  • If you are looking for information about endgame, please visit our New Game Plus page.
  • For a list of all Trophies and Achievements, please visit the Trophy and Achievement Guide page

 

Granblue Fantasy Relink Endings Guide 

Main Ending: The Forgotten Sky

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  1. Speak with Rackam.
  2. Defeat Bahamut Versa
  3. Prevent Bahamut Versa's reemergence

 

To reach the game's Ending, you'll need to complete the final chapter first. The last chapter kicks off with the entire crew discussing Id's transformation into Bahamut. When they decide to rescue Id, the cutscene ends, and you can explore the Grandcypher. Blue orbs with Fortitude shards are located at the ship's front and back, and behind Rackam, there's a purple orb containing the "Letter from Zathba." Speak to Rackam to progress in your quest.

As you decide to set off on your mission, a cutscene unfolds with the Grandcypher approaching the dragon that Id has become. The dragon tries to shoot purple energy balls at the ship, leading Rolan and the crew to collaborate on a spell to restrain Id. Rolan struggles, and Id resists the binding. Rolan tells The Captain that it's up to them now, triggering a boss battle against Bahamut Versa.

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Bahamut Versa is portrayed as destruction incarnate, a mirror image of half of the god of creation. It sensed Astral power buildup and traveled from another dimension to the Sky Realm, sealed within Id by Lilith. During the battle, when Bahamut Versa's health reaches 75%, it gathers energy, prompting you to gather around Lyria for protection. Despite a powerful attack from Bahamut Versa, Lyria withstands it, summoning her own Bahamut to counter-attack and reduce Bahamut Versa's health to 50%. Eventually, Bahamut Versa releases a corrupted Id, dropping its health to 20% while summoning another boss, which is Id.Lyria takes charge of dealing with Bahamut Versa, allowing you to focus your attention on Id. When Id's health reaches 0%, it regenerates back to 100%, gaining power from Bahamut Versa, showcasing Versa's attempt to take full control of Id's body. Once Id reaches 20% health again, a sequence unfolds between him and Versa. It becomes apparent that Id is resisting giving Versa full control, reverting back to human form but still under partial influence. Your task is to destroy the three crystals surrounding Id. After destroying the crystals, Id regains consciousness and attacks Versa. Id becomes your ally, and it's time for a full-on attack against Versa.

After defeating Bahamut Versa, a cutscene unfolds with Lyria and The Captain holding hands and being struck by Versa. Id steps in to protect them, and they summon Bahamut to unleash an attack on Versa, pushing it back into an Interdimensional Gate and marking the victory of the crew. You regain control of The Captain, but Versa reemerges. The original Bahamut tries to prevent it, and you need to run towards them to trigger a cutscene.In the cutscene, The Captain and Id unleash an attack on Bahamut Versa, pushing it back. However, Bahamut Versa grabs The Captain and Id into the Interdimensional gate. The cutscene shows Id and The Captain accepting their fate, but Rolan appears to retrieve them. Id hesitates, but The Captain grabs his hand to shrug off the doubts that Id is having. Rolan pushes them back into the real world but remains behind in the dimension. The Captain and ID eventually notice that Rolan is not going back with them and with parting words, Rolan tells them: "Don't worry, I'll be back soon."

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The next scene depicts The Captain waking up to the crew, and they are all relieved. They suddenly realize what happened to Rolan and are saddened, but are surprised to hear his voice through the Transceiver. Rolan mentions that his time is almost up, and the line will be cut soon. He explains that he cannot open another gate and assures them not to worry, as he always manages to get himself out. He promises to make it and instructs them to check on the people of Folca while he is absent. Afterward, the line cuts off, and Id expresses his need to atone for his sins. The crew reassures him, understanding that deep inside, Id was fighting for the skies. Id hesitates to be forgiven easily, but everyone reassures him again. The Captain offers his hand as a gesture, and Lyria makes Id and The Captain shake hands. The rest of the crew sets sail towards Folca. Lyria and The Captain have a moment together, where Lyria expresses gratitude for what The Captain has done. They promise each other that when they find Rolan, they will give him the thanks he deserves. This marks the end of the game.

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Skybound Heart Ending

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  1. Finish the missions Rolan Started
  2. Head to the Dock
  3. Speak with Id
  4. Settle the score with Bahamut versa

 

 

The Skybound Heart ending occurs right after you finish the 8 missions that Rolan started in Folca for the people and collecting the pages missing from his journal. After collecting Rolan's journal pages and completing the 8 objectives that Rolan started in Folca, Id gathers everyone to devise a plan for Rolan's rescue. Following a discussion with Id, head to the dock, where you'll be transported to the Grandcypher. Here, speaking with Id prompts the option to go and save Rolan. A cutscene unfolds, depicting Id using his dragon powers to locate and open an interdimensional gate. Lyria summons Bahamut to assist in the process. The Captain and the crew enter the gate, embarking on a mission to rescue Rolan. The subsequent scene shows them exploring the dimension and eventually encountering Bahamut Versa Omega once again.

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As Proto Bahamut, you engage in combat against Versa Omega. As Versa Omega's health dwindles, a cutscene unfolds, revealing the boss charging a massive attack. Suddenly, Rolan intervenes, utilizing his magic to shield you from harm. Rolan declares that it's time to defeat Versa once and for all, seeking assistance from everyone. The boss fight resumes, with Rolan temporarily chaining up Versa. However, as Versa's health decreases further, it breaks free, requiring you to resume the combat.

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At around 15% health, a cutscene plays, showcasing Id attempting a final hit on Versa. Lyria and the Captain join in, summoning an attack from Proto Bahamut. This collective effort causes Bahamut Versa Omega to vanish. After the boss is defeated, the next scene depicts everyone attempting to escape the dimension successfully. Joyful to have escaped, Rolan expresses gratitude to everyone, personally thanking Id. A fist bump between Id and Rolan ensues, bringing happiness to the group. The subsequent scene shows everyone rejoicing over Rolan's return, transitioning to being back at Folca. In the background, Rolan expresses gratitude to The Captain and the crew for their efforts. This marks the end of Chapter Zero, accompanied by a promotion to Zegagrande Legend and unlocking Maniac and Proud difficulties.

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